- Led the visual development for Deadrop, creating high-fidelity concepts for environment art, characters, vehicles, weapons, skyboxes, game assets and more
- Provided direct support in Unreal Engine 5 for environment art production, assisting with integration and asset creation
- Collaborated with the UX/UI, FX and animation team to create world-building assets that set the visual tone for the project
- Utilized a combination of traditional drawing techniques and 3D renderings, working in Blender and Unreal Engine to create visually compelling assets
- Known for a strong work ethic, producing high-quality work efficiently and independently
- Played a key role in the creative process, taking abstract concepts and refining them into visually engaging pieces
- Collaborated with high-profile names and brands in Music & Entertainment industries creating eye-catching art, logos, merchandise, flyers, and promotional materials
- Delivered custom artwork under tight deadlines, ensuring the highest standards of creativity, accuracy, and professionalism
- Provided 2D/3D design services, translating creative visions into engaging visual content for a wide range of media
- Maintained exceptional communication and time management skills, consistently meeting or exceeding client expectations
- Built strong relationships with artists and stakeholders through a deep understanding of brand identity and audience engagement
- Demonstrated versatility across multiple artistic styles and media, from traditional illustration to cutting-edge digital tools